<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Allumeria on SaveSync</title><link>https://www.savesync.games/tags/allumeria/</link><description>Recent content in Allumeria on SaveSync</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Sat, 12 Sep 2026 00:00:00 +0530</lastBuildDate><atom:link href="https://www.savesync.games/tags/allumeria/feed.xml" rel="self" type="application/rss+xml"/><item><title>Allumeria Save Sharing - Continue the World Without the Host</title><link>https://www.savesync.games/blog/allumeria-save-sharing-guide/</link><pubDate>Sat, 12 Sep 2026 00:00:00 +0530</pubDate><guid>https://www.savesync.games/blog/allumeria-save-sharing-guide/</guid><description>&lt;p&gt;&lt;a href="https://store.steampowered.com/app/3516590/Allumeria/"&gt;Allumeria&lt;/a&gt; is a co-op survival world you build into over a long run, and like most host-based co-op the world exists on exactly one machine. When that person is busy, the world is closed.&lt;/p&gt;
&lt;p&gt;Moving it is easy once you know which of two folders is the live one, and once you avoid the single nesting mistake that makes a perfectly good world invisible.&lt;/p&gt;
&lt;h2 id="close-the-game-properly-first"&gt;Close the Game Properly First&lt;/h2&gt;
&lt;p&gt;Before anything else: &lt;strong&gt;save and quit to the main menu, then fully close Allumeria.&lt;/strong&gt; Not Alt+F4.&lt;/p&gt;</description></item></channel></rss>