Permafrost is now fully supported in SaveSync!

You can now share Permafrost co-op worlds and seamlessly transfer the host (host migration). Everyone in your group can keep playing the same world when the original host is offline, and each player keeps their own character.

The catch with moving a world by hand

Permafrost stores one host record plus one record per player (keyed by Epic ID). If you zip your world and send it to a friend, whoever loads it as host takes over the host slot, so they end up playing as your character.

What SaveSync does

When a friend activates the world to host it, SaveSync points the host slot at their own character and keeps the world's player-built structures. Everyone keeps their own character, whoever hosts.

  • Note: the new host must have launched Permafrost and joined that world at least once. If they haven't, SaveSync warns them: join the previous host's world once to create your character, then activate the save to host it yourself.

One-Time Setup (Host)

  • Open SaveSync

  • Go to Permafrost

  • Click Add Save and select your world

  • Click Share icon

  • Add your Steam friend by name and share

That’s it!

From now on:

  • Saves sync automatically

  • Any shared friend can host the world

  • Progress is preserved across sessions

  • Full save history is maintained, so you can revert if a save is accidentally modified or corrupted (in-game or externally)

Links & Community


Also in beta: ServerSync

ServerSync is our second app — self-host a dedicated server in minutes, with no port forwarding and no technical setup. It's free, and currently in beta.

https://store.steampowered.com/app/4862380/?utm_source=steam&utm_medium=social&utm_campaign=announcement&utm_content=permafrost_launch_serversync