Space Engineers is a voxel sandbox about building ships, stations, and bases across space and hostile planets. In co-op, the whole project is shared - you weld hulls together, wire reactors, and haul ore as a crew. The catch: the world save lives with the host. When they are offline, the build stops cold.

How SaveSync Keeps the Build Going

SaveSync syncs your Space Engineers save to every player in the group. After each session the latest world is distributed automatically, and any engineer can load it and host next. No one sits idle while one person is away.

Setting Up SaveSync for Space Engineers

  1. Install SaveSync from Steam - every crew member needs it.
  2. Create a sync group and invite your friends.
  3. Point SaveSync at the Space Engineers save folder. It sits in your standard game save location - check the in-game load menu for the world name.
  4. Play and build as normal.
  5. SaveSync syncs the world automatically when you finish.
  6. Anyone can host the next session from the latest save.

One-time setup, then it just works.

Why SaveSync Beats the Alternatives

  • Big worlds, no manual hauling. Engineering builds balloon in size. SaveSync moves them so you never zip up a save folder for Discord again.
  • No stale-save accidents. Load an old copy and a session of welding vanishes. SaveSync guarantees everyone is on the current world.
  • No dedicated server bill. A group of friends does not need a paid server running 24/7 - any player hosting on the latest save covers it.

Host gone for a while? See Space Engineers co-op when the host is offline.

Keep Engineering

The galaxy does not pause for one player’s schedule. With SaveSync, neither does your world. Grab SaveSync on Steam - a one-time purchase that covers your Space Engineers crew and every other supported game on the same install.