Castle Story Save Sharing Guide - Defend the Keep Together
Share your Castle Story world with friends using SaveSync. Any player can host, so your Bricktrons keep building even when the host is away.
Castle Story is a voxel strategy game where you command Bricktrons to build castles and defend them against waves of Corruptrons. In co-op, you plan defenses and raise walls together against the next assault. The problem: the world save belongs to the host, so when they are offline your fortress sits undefended in limbo.
How SaveSync Keeps Building
SaveSync syncs your Castle Story save to every player in the group. After each session the latest world is distributed automatically, and any player can load it and host the next siege. No one waits on one person to keep the keep growing.
Setting Up SaveSync for Castle Story
Install SaveSync from Steam - every player needs it.
- Click Castle Story in the list on the left. You’ll see Castle Story’s save management page.
- Click “+ New Save” in the top right.
- Select your world from the dialog of available worlds.
- Click “Create Save”. The save starts syncing.
- Wait for the green checkmark.
- Click the share icon on your save.
- Search for your friend’s Steam username and click Share.
- Your friend clicks “Activate” on the shared save, which shows as shared by you. The world is ready, they can host it, and it syncs automatically after that.
SaveSync also keeps a full save history: who uploaded which save and when, with the option to revert to any earlier one.
Why SaveSync Beats the Alternatives
- No manual file swaps. Skip the Discord upload before every session.
- No lost defenses. An old save undoes a session of walls and towers. SaveSync keeps everyone current.
- No dedicated server cost. A group of friends does not need a paid server - whoever hosts the latest save covers it.
Hold the Line
Your castle should not fall just because one player logged off. Grab SaveSync on Steam - one purchase covers your Castle Story group and every other supported game.