7 Days to Die Save Sharing Guide - Survive the Horde Together
Share your 7 Days to Die world with friends using SaveSync. Any player can host, so your base and horde-night progress never wait on the host.
7 Days to Die is the open-world zombie survival game where you scavenge, build, and fortify against the blood-moon horde every seventh night. In co-op, the base and the world are shared - you loot, craft, and brace for horde night as a team. But the world save lives with the host, so when they are offline your base is locked away.
How SaveSync Keeps the Run Alive
SaveSync syncs your 7 Days to Die save to every player. After each session the latest world is distributed automatically, and any player can load it and host. No one waits on a single person to survive the next horde.
Setting Up SaveSync for 7 Days to Die
- Install SaveSync from Steam - every player needs it.
- Create a sync group and invite your survivors.
- Point SaveSync at the 7 Days to Die save folder in your standard game save location.
- Play and build as normal.
- SaveSync syncs automatically when you finish.
- Anyone hosts next from the latest world.
One-time setup, then it just works.
Why SaveSync Beats the Alternatives
- No manual transfers. Long survival runs build heavy saves - SaveSync moves them for you.
- No lost fortifications. An old save undoes a session of building before horde night. SaveSync keeps everyone current.
- No server bill. A group of friends does not need a paid dedicated server - whoever hosts the latest save covers it.
Playing regularly and weighing a rented server? See 7 Days to Die co-op without a dedicated server.
Keep Surviving
Your base should not go quiet because one player logged off. Grab SaveSync on Steam - one purchase covers your 7 Days to Die group and every other supported game.